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» Modeling components and frameworks with UML
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DSRT
2003
IEEE
15 years 9 months ago
Peer-to-Peer Suitability for Collaborative Multiplayer Games
Peer-to-peer communication is emerging as one of the most potentially disruptive technologies in the networking sector. If the interest in such technologies as Napster, Morpheus a...
Abdulmotaleb El-Saddik, Andre Dufour
HT
1996
ACM
15 years 8 months ago
The Flag Taxonomy of Open Hypermedia Systems
This paper presents a taxonomy for open hypermedia systems. The purpose of the Flag1 taxonomy is manifold: 1 to provide a framework to classify and concisely describe individual s...
Kasper Østerbye, Uffe Kock Wiil
WSC
2008
15 years 6 months ago
Emergence of simulations for manufacturing line designs in Japanese automobile manufacturing plants
The aim of this research is to introduce the reader to a new perspective on the framework for designing a manufacturing line project in Japanese automobile manufacturing plants. A...
Minh Dang Nguyen, Soemon Takakuwa
MVA
2008
305views Computer Vision» more  MVA 2008»
15 years 4 months ago
A new graph cut-based multiple active contour algorithm without initial contours and seed points
This paper presents a new graph cut-based multiple active contour algorithm to detect optimal boundaries and regions in images without initial contours and seed points. The task of...
Jong-Sung Kim, Ki-Sang Hong
ICTAI
2009
IEEE
15 years 10 months ago
EBLearn: Open-Source Energy-Based Learning in C++
Energy-based learning (EBL) is a general framework to describe supervised and unsupervised training methods for probabilistic and non-probabilistic factor graphs. An energy-based ...
Pierre Sermanet, Koray Kavukcuoglu, Yann LeCun