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» Modeling of Bodies and Clothes for Virtual Environments
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CA
1999
IEEE
13 years 11 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
ICCV
2007
IEEE
14 years 1 months ago
Real Time Body Pose Tracking in an Immersive Training Environment
Abstract. We describe a visual communication application for a dark, theaterlike interactive virtual simulation training environment. Our system visually estimates and tracks the b...
Chi-Wei Chu, Ramakant Nevatia
IJVR
2006
199views more  IJVR 2006»
13 years 7 months ago
Interactive Virtual Humans in Real-Time Virtual Environments
In this paper, we will present an overview of existing research in the vast area of IVH systems. We will also present our ongoing work on improving the expressive capabilities of I...
Nadia Magnenat-Thalmann, Arjan Egges
ICRA
2000
IEEE
141views Robotics» more  ICRA 2000»
13 years 11 months ago
Haptic Rendering of Planar Rigid-Body Motion using a Redundant Parallel Mechanism
We present a system for rendering planar rigid-body motion by means of a redundant parallel mechanism. The device design, the control architecture and the passive virtual environm...
Daniela Constantinescu, Icarus Chau, Simon P. DiMa...
ICPR
2004
IEEE
14 years 8 months ago
Motion Capture Based on Color Error Maps in a Distributed Collaborative Environment
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard webcams situate...
Alberto Del Bimbo, Alessandro Valli, Fabio Pucci, ...