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» Modeling of Process-Oriented Learning Designs
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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 9 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
AH
2004
Springer
14 years 2 months ago
Swarm-Based Adaptation: Wayfinding Support for Lifelong Learners
This article introduces an approach to adaptive wayfinding support for lifelong learners based on self-organisation theory. It describes an architecture which supports the recordin...
Colin Tattersall, Bert van den Berg, René v...
CSEE
2006
Springer
14 years 29 days ago
SimVBSE: Developing a Game for Value-Based Software Engineering
The development of games in aid of improving and enriching a student's learning experience is again on the rise. The beer game [6] in the field of system dynamics was develop...
Apurva Jain, Barry W. Boehm
HCI
2007
13 years 10 months ago
GART: The Gesture and Activity Recognition Toolkit
The Gesture and Activity Recognition Toolit (GART) is a user interface toolkit designed to enable the development of gestureplications. GART provides an abstraction to machine lear...
Kent Lyons, Helene Brashear, Tracy L. Westeyn, Jun...
IJVR
2008
125views more  IJVR 2008»
13 years 9 months ago
The Virtual Instructor Intervention: A Case in LEGO Robotics
Solving robotic exercises is a difficult task for students because the modeling activity involved requires students to comprehend programming, robotic design concepts as well as ba...
Pauline H. Mosley, Jayfus T. Doswell