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» Modeling player session times of on-line games
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ISTA
2007
13 years 10 months ago
Game Theory-based Data Mining Technique for Strategy Making of a Soccer Simulation Coach Agent
: Soccer simulation is an effort to motivate researchers to perform artificial and robotic intelligence investigations in a multi-agent system framework. In this paper, we propose ...
Amin Milani Fard, Vahid Salmani, Mahmoud Naghibzad...
COCOON
2010
Springer
14 years 1 months ago
A K-Provers Parallel Repetition Theorem for a Version of No-Signaling Model
The parallel repetition theorem states that for any two provers one round game with value at most 1 − (for < 1/2), the value of the game repeated n times in parallel is at mo...
Ricky Rosen
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
14 years 1 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
CEEMAS
2003
Springer
14 years 1 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diï¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
WINE
2005
Springer
179views Economy» more  WINE 2005»
14 years 2 months ago
A Graph-Theoretic Network Security Game
Consider a network vulnerable to viral infection. The system security software can guarantee safety only to a limited part of the network. Such limitations result from economy cos...
Marios Mavronicolas, Vicky G. Papadopoulou, Anna P...