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» Modeling reactive systems in Java
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FSTTCS
2008
Springer
15 years 5 months ago
Explicit Muller Games are PTIME
Regular games provide a very useful model for the synthesis of controllers in reactive systems. The complexity of these games depends on the representation of the winning condition...
Florian Horn
JPDC
2006
106views more  JPDC 2006»
15 years 4 months ago
Computing nearest neighbors in real time
The nearest-neighbor method can successfully be applied to correct possible errors induced into bit strings transmitted over noisy communication channels or to classify samples in...
Marius Nagy, Selim G. Akl
HICSS
2005
IEEE
117views Biometrics» more  HICSS 2005»
15 years 10 months ago
MobCon: A Generative Middleware Framework for Java Mobile Applications
While dedicated technologies such as e.g., Sun’s J2ME MIDP offer a simple programming model for mobile applications, appropriate support for modularizing the implementation of t...
Vasian Cepa, Mira Mezini
USENIX
2008
15 years 6 months ago
Spectator: Detection and Containment of JavaScript Worms
Recent popularity of interactive AJAX-based Web 2.0 applications has given rise to a new breed of security threats: JavaScript worms. In this paper we propose Spectator, the first...
V. Benjamin Livshits, Weidong Cui
PPAM
2005
Springer
15 years 10 months ago
A Web Computing Environment for Parallel Algorithms in Java
We present a web computing library (PUBWCL) in Java that allows to execute tightly coupled, massively parallel algorithms in the bulk-synchronous (BSP) style on PCs distributed ove...
Olaf Bonorden, Joachim Gehweiler, Friedhelm Meyer ...