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CHI
2006
ACM
14 years 10 months ago
Exploring user experience in "blended reality": moving interactions out of the screen
Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
David F. Huynh, Yan Xu, Shuo Wang
GLOBECOM
2010
IEEE
13 years 7 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu
EDUTAINMENT
2009
Springer
14 years 4 months ago
Game-Like Simulations for Online Adaptive Learning: A Case Study
Serious games are becoming a powerful tool in education. However, there are still open issues needing further research to generalize the use of videogames and game-like simulations...
Javier Torrente, Pablo Moreno-Ger, Baltasar Fern&a...
GLOBECOM
2008
IEEE
14 years 4 months ago
Evolutionary Game Framework for Behavior Dynamics in Cooperative Spectrum Sensing
—Cooperative spectrum sensing has been shown to greatly improve the sensing performance in cognitive radio networks. However, if the cognitive users belong to different service p...
Beibei Wang, K. J. Ray Liu, T. Charles Clancy
SAB
2010
Springer
128views Optimization» more  SAB 2010»
13 years 8 months ago
Simulation of How Neuromodulation Influences Cooperative Behavior
Abstract. Neuromodulators can have a strong effect on how organisms cooperate and compete for resources. To better understand the effect of neuromodulation on cooperative behavior,...
Andrew Zaldivar, Derrik E. Asher, Jeffrey L. Krich...