Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
Projector-camera systems use computer vision to analyze their surroundings and display feedback directly onto real world objects, as embodied by spatial augmented reality. To be e...
High-fidelity computer graphics offer the possibility for archaeologists to put excavated cultural heritage artefacts virtually back into their original setting and illumination ...
Jassim Happa, Mark Williams, Glen Turley, Graeme E...
We present a system that enables, for the first time, effective transatlantic cooperative haptic manipulation of objects whose motion is computed using a physically-based model. ...
Mashhuda Glencross, Caroline Jay, Jeff Feasel, Luv...
Mobile augmented reality systems use general purpose computing hardware to perform tasks such as rendering computer graphics, providing video overlay, and performing vision tracki...