Abstract. This paper introduces a new concept within shadow segmentation for usage in shadow removal and augmentation through construction of a multiplicity alpha overlay shadow mo...
Pervasive computing is becoming a reality, thanks to advances in wireless networking and increased popularity of portable devices. Users of these devices will need support to deci...
The purpose of the Virtual Haptic Back (VHB) project is to develop a realistic haptic/graphical model of the human back that can be used for palpation (diagnosis though touch) in ...
Wei Ji, Robert L. Williams II, John N. Howell, Rob...
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
Rapid commoditization of advanced hardware and progress of networking technology is now making wide area high-performance computing a.k.a. the ‘Grid’ Computing a reality. Sinc...