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VL
2002
IEEE
155views Visual Languages» more  VL 2002»
14 years 14 days ago
Virtual Reality Interaction: The Characteristic Pattern Approach
We merge the Pictorial Computing Laboratory (PCL) approach to WIMP interaction with the Interaction Locus approach to structuring visual spaces as a step toward the definition of ...
Augusto Celentano, Daniela Fogli, Piero Mussio, Fa...
MICCAI
1998
Springer
13 years 11 months ago
Virtual Reality Vitrectomy Simulator
In this study, a virtual reality vitrectomy simulator is being developed to assist Ophthalmolgy residents in correcting retinal detachments. To simulate this type of surgery, a thr...
Paul F. Neumann, Lewis L. Sadler, Jon Gieser
VR
1993
IEEE
103views Virtual Reality» more  VR 1993»
13 years 11 months ago
Data Complexity for Virtual Reality: Where do all the Triangles Go?
Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
Michael F. Deering
BIBE
2004
IEEE
149views Bioinformatics» more  BIBE 2004»
13 years 11 months ago
Interactive 3D Protein Structure Visualization Using Virtual Reality
Large-scale biomedical data sets of macromolecular structures such as DNA and proteins describe highly complex biomolecular entities which often consist of thousands of atoms and ...
Elke Moritz, Jörg Meyer
CG
2004
Springer
13 years 7 months ago
MiniVR: a portable virtual reality system
This paper describes a new virtual reality system designed to be small enough to be totally portable. It is a semiimmersive interaction system based on a movable stereoscopic proj...
Marta Fairén González, Pere Brunet, ...