This paper presents a novel algorithm for online structure and motion estimation. The algorithm works for general camera models and minimizes object space error, it does not rely ...
This paper presents a method for building analytical contact models for soft fingers. Friction constraints are derived based on general expressions for non-planar contacts of ela...
Matei T. Ciocarlie, Claire Lackner, Peter K. Allen
We examine the verification of simple quantifiers in natural language from a computational model perspective. We refer to previous neuropsychological investigations of the same pr...
system [6] is defined for each finger. Recently, the model-based hand posture analysis researches have become increasingly popular for many applications, such as hand gesture recog...
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...