This paper is a report on the 3D Shape Retrieval Constest 2010 (SHREC'10) track on large scale retrieval. This benchmark allows evaluating how wel retrieval algorithms scale ...
Remco C. Veltkamp, Geert-Jan Giezeman, Hannah Bast...
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...
IAPR Workshop on Machine Vision and Applications, pp. 455-458, 2000, Tokyo, Japan In this paper, we integrate the model-based tracking and local contexture (temporal and spatial) ...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
— This work presents an automatic algorithm for extracting vectorial land registers from altimetric data in dense urban areas. We focus on elementary shape extraction and propose...