Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
It has been demonstrated that basic aspects of human visual motion perception are qualitatively consistent with a Bayesian estimation framework, where the prior probability distri...
MIME (Mime Is Manual Expression) is a computationally efficient computer vision system for recognizing hand gestures. The system is intended to replace the mouse interface on a st...
Cashiers in retail stores usually exhibit certain repetitive and periodic activities when processing items. Detecting such activities plays a key role in most retail fraud detecti...
— This paper describes the development and initial testing of a new and optimized version of a steady-hand manipulator for retinal microsurgery. In the steady-hand paradigm, the ...
Ben Mitchell, John Koo, Iulian Iordachita, Peter K...