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» Modeling the Experience of Emotion
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DICTA
2003
15 years 7 months ago
A Virtual Environment to Simulate the Experience of Psychosis
Abstract. Psychosis is a mental disorder that affects 1–2% of the population at some point in their lives. One of the main causes of psychosis is the mental illness schizophreni...
Jasmine Banks, Jennifer Tichon, Geoffery Ericksson...
LREC
2010
140views Education» more  LREC 2010»
15 years 7 months ago
Wizard of Oz Experiments for a Companion Dialogue System: Eliciting Companionable Conversation
Within the EU-funded COMPANIONS project, we are working to evaluate new collaborative conversational models of dialogue. Such an evaluation requires us to benchmark approaches to ...
Nick Webb, David Benyon, Jay Bradley, Preben Hanse...
ICMCS
2005
IEEE
97views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Visual/Acoustic Emotion Recognition
To recognize and understand a person’s emotion has been known as one of the most important issue in human-computer interaction. In this paper, we present a multimodal system tha...
Cheng-Yao Chen, Yue-Kai Huang, Perry Cook
ACMDIS
2000
ACM
15 years 10 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
INTETAIN
2005
Springer
15 years 11 months ago
Grounding Emotions in Human-Machine Conversational Systems
In this paper we investigate the role of user emotions in human-machine goal-oriented conversations. There has been a growing interest in predicting emotions from acted and non-act...
Giuseppe Riccardi, Dilek Z. Hakkani-Tür