In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
We have designed and built a mobile emotional messaging system named eMoto. With it, users can compose messages through using emotion-related gestures as input, rendering a backgr...
A lot of research effort has been spent on the development of emotion theories and modeling, however, their suitability and applicability to expressions in human computer interact...
Stefan Scherer, Ingo Siegert, Lutz Bigalke, Sascha...
This paper reports an early result of an evaluation experiment of emotionally expressive characters for intercultural communication. The experiment was conducted as a series of dis...
Building credible Non-Playing Characters (NPCs) in games requires not only to enhance the graphic animation but also the behavioral model. This paper tackles the problem of the dy...