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FDG
2009
ACM
16 years 20 days ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
EMNLP
2011
14 years 5 months ago
Semi-Supervised Recursive Autoencoders for Predicting Sentiment Distributions
We introduce a novel machine learning framework based on recursive autoencoders for sentence-level prediction of sentiment label distributions. Our method learns vector space repr...
Richard Socher, Jeffrey Pennington, Eric H. Huang,...
IJVR
2008
155views more  IJVR 2008»
15 years 6 months ago
Affective Model for Intelligent Virtual Agent Based on PFCM
This paper describes the architecture for a virtual agent and the implementation of its Affection Module. A novel affective model is proposed based on Probabilistic Fuzzy Cognitive...
Lin Shi, Zhiliang Wang, Zhigang Li
AIHC
2007
Springer
16 years 10 days ago
Modeling Naturalistic Affective States Via Facial, Vocal, and Bodily Expressions Recognition
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
Kostas Karpouzis, George Caridakis, Loïc Kess...
INTERNET
2010
141views more  INTERNET 2010»
15 years 4 months ago
Computing for Human Experience: Semantics-Empowered Sensors, Services, and Social Computing on the Ubiquitous Web
abstractions, concepts, and actions that characterize human experiences. This will herald computing for human experience (CHE). The CHE vision is built on a suite of technologies t...
Amit Sheth