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TOG
2008
235views more  TOG 2008»
13 years 9 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
CCE
2005
13 years 9 months ago
Interactive evolutionary computation in process engineering
In practical system identification, process optimization and controller design, it is often desirable to simultaneously handle several objectives and constraints. In some cases, t...
János Madár, János Abonyi, Fe...
AIEDU
2004
95views more  AIEDU 2004»
13 years 8 months ago
Looking Ahead to Select Tutorial Actions: A Decision-Theoretic Approach
We propose and evaluate a decision-theoretic approach for selecting tutorial actions by looking ahead to anticipate their effects on the student and other aspects of the tutorial s...
R. Charles Murray, Kurt VanLehn, Jack Mostow
ALIFE
2004
13 years 8 months ago
Autopoiesis and Cognition
This article revisits the concept of autopoiesis and examines its relation to cognition and life. We present a mathematical model of a 3D tesselation automaton, considered as a min...
Paul Bourgine, John Stewart
JUCS
2007
133views more  JUCS 2007»
13 years 8 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
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