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ATAL
2005
Springer
14 years 2 months ago
Humans and agents in 3D electronic institutions
In this paper we propose the use of 3D Virtual Worlds for the visualization of Electronic Institutions. We show how 3D representation helps to open Electronic Institutions to huma...
Anton Bogdanovych, Helmut Berger, Carles Sierra, S...
FGR
2002
IEEE
161views Biometrics» more  FGR 2002»
14 years 1 months ago
Baseline Results for the Challenge Problem of Human ID Using Gait Analysis
Identification of people from gait captured on video has become a challenge problem in computer vision. However, there is not a baseline algorithm or standard dataset for measuri...
P. Jonathon Phillips, Patrick Grother, Sudeep Sark...
HCI
2011
13 years 7 days ago
A Methodical Approach for Developing Valid Human Performance Models of Flight Deck Operations
Validation is critically important when human performance models are used to predict the effect of future system designs on human performance. A model of flight deck operations was...
Brian F. Gore, Becky L. Hooey, Nancy Haan, Deborah...
SCA
2007
13 years 11 months ago
Smooth movers: perceptually guided human motion simulation
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
CLEIEJ
2007
133views more  CLEIEJ 2007»
13 years 8 months ago
Competency Assessment: Integrating COCOMO II and People-CMM for estimation improvement
: ‘Human factor’ is one of the most relevant and crucial aspects of software development projects management. Aiming at the performance improvement for software processes in or...
Ricardo Colomo Palacios, Marcos Ruano Mayoral, Jua...