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JUCS
2007
133views more  JUCS 2007»
13 years 7 months ago
Building Immersive Conversation Environment Using Locomotive Interactive Character
: Generating composite human motion such as locomotion and gestures is important for interactive applications, such as interactive storytelling and computer games. In interactive s...
Rai Chan, Junichi Hoshino
NSDI
2007
13 years 10 months ago
An Experimentation Workbench for Replayable Networking Research
The network and distributed systems research communities have an increasing need for “replayable” research, but our current experimentation resources fall short of reaching th...
Eric Eide, Leigh Stoller, Jay Lepreau
FLAIRS
2006
13 years 9 months ago
Design, Implementation and Performance Analysis of Pervasive Surveillance Networks
Pervasive surveillance implies the continuous tracking of multiple targets as they move about the monitored region. The tasks to be performed by a surveillance system are expresse...
Amit Goradia, Zhiwei Cen, Clayton Haffner, Ning Xi...
BIBE
2008
IEEE
111views Bioinformatics» more  BIBE 2008»
13 years 9 months ago
Structure learning for biomolecular pathways containing cycles
Bayesian network structure learning is a useful tool for elucidation of regulatory structures of biomolecular pathways. The approach however is limited by its acyclicity constraint...
S. Itani, Karen Sachs, Garry P. Nolan, M. A. Dahle...
NIPS
2003
13 years 9 months ago
The Diffusion-Limited Biochemical Signal-Relay Channel
Biochemical signal-transduction networks are the biological information-processing systems by which individual cells, from neurons to amoebae, perceive and respond to their chemic...
Peter J. Thomas, Donald J. Spencer, Sierra K. Hamp...