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» Modeling the variability of architectural patterns
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SI3D
2010
ACM
14 years 3 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
IEEECIT
2009
IEEE
14 years 3 months ago
Unifying Runtime Adaptation and Design Evolution
Abstract—The increasing need for continuously available software systems has raised two key-issues: self-adaptation and design evolution. The former one requires software systems...
Brice Morin, Thomas Ledoux, Mahmoud Ben Hassine, F...
IPPS
2009
IEEE
14 years 3 months ago
Enabling high-performance memory migration for multithreaded applications on LINUX
As the number of cores per machine increases, memory architectures are being redesigned to avoid bus contention and sustain higher throughput needs. The emergence of Non-Uniform M...
Brice Goglin, Nathalie Furmento
OOPSLA
2009
Springer
14 years 3 months ago
The design of a task parallel library
The Task Parallel Library (TPL) is a library for .NET that makes it easy to take advantage of potential parallelism in a program. The library relies heavily on generics and delega...
Daan Leijen, Wolfram Schulte, Sebastian Burckhardt
ESCIENCE
2006
IEEE
14 years 2 months ago
Communication over a Secured Heterogeneous Grid with the GriddLeS Runtime Environment
Scientific workflows are a powerful programming technique for specifying complex computations using a number of otherwise independent components. When used in a Grid environment, ...
Jagan Kommineni, David Abramson, Jefferson Tan