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» Modelization of Limb Coordination for Human Action Analysis
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WDAG
1990
Springer
72views Algorithms» more  WDAG 1990»
13 years 11 months ago
Common Knowledge and Consistent Simultaneous Coordination
Traditional problems in distributed systems include the Reliable Broadcast, Distributed Consensus, and Distributed Firing Squad problems. These problems require coordination only ...
Gil Neiger, Mark R. Tuttle
CVPR
2007
IEEE
14 years 9 months ago
Tracking-as-Recognition for Articulated Full-Body Human Motion Analysis
This paper addresses the problem of markerless tracking of a human in full 3D with a high-dimensional (29D) body model. Most work in this area has been focused on achieving accura...
Patrick Peursum, Svetha Venkatesh, Geoff A. W. Wes...
CHI
2007
ACM
14 years 8 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
FGR
2008
IEEE
255views Biometrics» more  FGR 2008»
14 years 2 months ago
Aligned Cluster Analysis for temporal segmentation of human motion
Temporal segmentation of human motion into actions is a crucial step for understanding and building computational models of human motion. Several issues contribute to the challeng...
Feng Zhou, Fernando De la Torre, Jessica K. Hodgin...
CRV
2005
IEEE
198views Robotics» more  CRV 2005»
14 years 1 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham