Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
In this paper, XfaceEd, our open source, platform independent tool for authoring 3D embodied conversational agents (ECAs) is presented. Following MPEG-4 Facial Animation (FA) stan...
The modelling of affective behaviour and appropriate bodily expression to make synthetic characters more believable becomes important in many types of applications such as games, s...