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» Modelling Devices for Natural Interaction
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SIBGRAPI
2007
IEEE
14 years 1 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
HCI
2009
13 years 5 months ago
An Approach to Glove-Based Gesture Recognition
Nowadays, computer interaction is mostly done using dedicated devices. But gestures are an easy mean of expression between humans that could be used to communicate with computers ...
Farid Parvini, Dennis McLeod, Cyrus Shahabi, Bahar...
HAPTICS
2007
IEEE
13 years 9 months ago
Experimental Evaluation of Attachment Methods for a Multifinger Haptic Device
Due to the nature of touch sensation, the interface between a user and a haptic device must be carefully designed and selected such that the user feels they are directly manipulat...
Regina Donlin, Rainer Leuschke, Blake Hannaford
FMSB
2008
142views Formal Methods» more  FMSB 2008»
13 years 9 months ago
Generic Reactive Animation: Realistic Modeling of Complex Natural Systems
Abstract. Natural systems, such as organs and organisms, are largescale complex systems with numerous elements and interactions. Modeling such systems can lead to better understand...
David Harel, Yaki Setty
HUC
2000
Springer
13 years 11 months ago
Using Handheld Devices in Synchronous Collaborative Scenarios
: In this paper we present a platform specially designed for groupware applications running on handheld devices. Common groupware platforms request desktop computers as underlying ...
Jörg Roth, Claus Unger