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» Modelling Devices for Natural Interaction
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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 7 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
CORR
2010
Springer
176views Education» more  CORR 2010»
13 years 7 months ago
Competitive Spectrum Management with Incomplete Information
An important issue in wireless communication is the interaction between selfish and independent wireless communication systems in the same frequency band. Due to the selfish natur...
Yair Noam, Amir Leshem, Hagit Messer
AI
2010
Springer
13 years 4 months ago
Robust solutions to Stackelberg games: Addressing bounded rationality and limited observations in human cognition
How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
ECCV
2002
Springer
14 years 9 months ago
Composite Texture Descriptions
Textures can often more easily be described as a composition of subtextures than as a single texture. The paper proposes a way to model and synthesize such "composite textures...
Alexey Zalesny, Vittorio Ferrari, Geert Caenen, Do...
BSL
2004
110views more  BSL 2004»
13 years 7 months ago
Notes on quasiminimality and excellence
This paper ties together much of the model theory of the last 50 years. Shelah's attempts to generalize the Morley theorem beyond first order logic led to the notion of excel...
John T. Baldwin