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CVPR
2005
IEEE
14 years 9 months ago
Modelling Dynamic Scenes by Registering Multi-View Image Sequences
In this paper, we present a new variational method for multi-view stereovision and non-rigid three-dimensional motion estimation from multiple video sequences. Our method minimize...
Jean-Philippe Pons, Renaud Keriven, Olivier D. Fau...
ICCV
2009
IEEE
14 years 9 months ago
Complete Multi-View Reconstruction of Dynamic Scenes from Probabilistic Fusion of Narrow and Wide Baseline Stereo
This paper presents a novel approach to achieve accurate and complete multi-view reconstruction of dynamic scenes (or 3D videos). 3D videos consist in sequences of 3D models in mot...
Tony Tung, Shohei Nobuhara, Takashi Matsuyama
ECCV
2008
Springer
14 years 8 months ago
Video Registration Using Dynamic Textures
We propose a dynamic texture feature-based algorithm for registering two video sequences of a rigid or nonrigid scene taken from two synchronous or asynchronous cameras. We model e...
Avinash Ravichandran, René Vidal
IEEEHPCS
2010
13 years 5 months ago
Texture feature representation in dynamic environments
This paper presents a novel approach to detect and formulate time varying changes in texture content on a sequence of images registered from a scene by using Gabor wavelets repres...
Kyeong Deok Woo, Sung Gook Kim, Sung Wook Baik
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
14 years 6 days ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex