This paper presents results from on-going investigations into the performance of the Michiganstyle classifier system in a complex multi-agent environment. Using a simplified model...
Most work to date in parallel and distributed discrete event simulation is based on assigning precise time stamps to events, and time stamp order event processing. An alternative ...
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
In this paper we present a software architecture which facilitates nomadic computing in an Open Distributed Computing environment. We introduce a model for the description of mobi...
In traditional distributed simulation schemes, entire simulation needs to be restarted if any of the participating LP crashes. This is highly undesirable for long running simulati...