Now that technology allows us to present photorealistic animations of scenically lit objects acting in realtime, the problem of computer graphics has changed from making displays ...
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
of abstraction and coarse granularity and distributed communication control. Focusing on using probabilistic metrics such as average values or variance to quantify design objective...
Computational Grids are emerging as a new infrastructure for Internet-based parallel and distributed computing. They enable the sharing, exchange, discovery, and aggregation of re...
We study the notion of class refinement in a concurrent object-oriented setting. Our model is based on a combination of action systems and classes. An action system describes the b...