The play-in/play-out approach suggests a new paradigm for system development using scenario-based requirements. It allows the user to develop a high level scenario-based model of t...
Hillel Kugler, Michael J. Stern, E. Jane Albert Hu...
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
Deep belief nets have been successful in modeling handwritten characters, but it has proved more difficult to apply them to real images. The problem lies in the restricted Boltzma...
Marc'Aurelio Ranzato, Alex Krizhevsky, Geoffrey E....
Base Object Model (BOM) is a component-based standard designed to support reusability and Composability. Reusability helps in reducing time and cost of the development of a simula...
Imran Mahmood, Rassul Ayani, Vladimir Vlassov, Far...
Current computer systems and communication networks tend to be highly complex, and they typically hide their internal structure from their users. Thus, for selected aspects of capa...
Thomas Begin, Alexandre Brandwajn, Bruno Baynat, B...