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DAGSTUHL
1997
14 years 3 hour ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
IAT
2006
IEEE
14 years 4 months ago
A Multi-Agent Approach to Social Human Behaviour in Children's Play
This paper introduces a multi-agent system (MAS) approach for modelling social behaviours in children’s play. The children, the dynamics of their play, and the playground are mo...
Frodi Hammer, Alireza Derakhshan, Yves Demazeau, H...
VRML
2004
ACM
14 years 4 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
ICPR
2008
IEEE
14 years 12 months ago
3D ear modeling and recognition from video sequences using shape from shading
We describe a novel approach for 3D ear biometrics using video. A series of frames are extracted from a video clip and the region-of-interest (ROI) in each frame is independently ...
Mohamed Abdel-Mottaleb, Steven Cadavid
JTAER
2007
78views more  JTAER 2007»
13 years 10 months ago
A System for Locating Mobile Terminals with Tunable Privacy
A number of approaches for capturing and processing location information of mobile users have been proposed in the past; however, only with the latest advances in the handset tech...
Sandford Bessler