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» Modelling Learning in an Educational Game
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CORR
2010
Springer
167views Education» more  CORR 2010»
13 years 7 months ago
Network Flow Algorithms for Structured Sparsity
We consider a class of learning problems that involve a structured sparsityinducing norm defined as the sum of -norms over groups of variables. Whereas a lot of effort has been pu...
Julien Mairal, Rodolphe Jenatton, Guillaume Obozin...
CORR
2008
Springer
98views Education» more  CORR 2008»
13 years 7 months ago
Information Acquisition and Exploitation in Multichannel Wireless Networks
A wireless system with multiple channels is considered, where each channel has several transmission states. A user learns about the instantaneous state of an available channel by ...
Sudipto Guha, Kamesh Munagala, Saswati Sarkar
CORR
2004
Springer
191views Education» more  CORR 2004»
13 years 7 months ago
Artificial Intelligence and Systems Theory: Applied to Cooperative Robots
- This paper describes an approach to the design of a population of cooperative robots based on concepts borrowed from Systems Theory and Artificial Intelligence The research has b...
Pedro U. Lima, Luís M. M. Custódio
EDBTW
2010
Springer
13 years 5 months ago
A decision support system to improve e-learning environments
Nowadays, due to the lack of face-to-face contact, distance course instructors have real difficulties knowing who their students are, how their students behave in the virtual cour...
Marta E. Zorrilla, Diego García, Elena &Aac...
CORR
2010
Springer
163views Education» more  CORR 2010»
13 years 2 months ago
Toward a Push-Scalable Global Internet
Push message delivery, where a client maintains an "always-on" connection with a server in order to be notified of a (asynchronous) message arrival in real-time, is incre...
Sachin Agarwal