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» Modelling Learning in an Educational Game
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FIRSTMONDAY
2010
136views more  FIRSTMONDAY 2010»
13 years 6 months ago
Education and the social Web: Connective learning and the commercial imperative
In recent years, new socially-oriented Web technologies have been portrayed as placing the learner at the centre of networks of knowledge and expertise, potentially leading to new...
Norm Friesen
FECS
2007
184views Education» more  FECS 2007»
13 years 10 months ago
Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education
In this paper we present an innovative prototype Open Source Teaching/Learning Collaboratory created at UC Merced that will provide the foundation for offering the vast majority of...
Jeff Wright, Stefano Carpin, Alberto Cerpa, German...
JDCTA
2010
160views more  JDCTA 2010»
13 years 3 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin
PRL
2008
97views more  PRL 2008»
13 years 8 months ago
Repairing self-confident active-transductive learners using systematic exploration
We consider an active learning game within a transductive learning model. A major problem with many active learning algorithms is that an unreliable current hypothesis can mislead...
Ron Begleiter, Ran El-Yaniv, Dmitry Pechyony
CORR
2010
Springer
79views Education» more  CORR 2010»
13 years 9 months ago
Quantitative Games on Probabilistic Timed Automata
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...