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» Modelling Learning in an Educational Game
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CORR
2011
Springer
206views Education» more  CORR 2011»
13 years 14 days ago
A Study of Language Usage Evolution in Open Source Software
: In December of 2010, the new game CityVille achieved 6 million daily active users in just 8 days. Clearly the success of CityVille owes something to the fun gameplay experience i...
Siim Karus, Harald Gall
ACMSE
2006
ACM
14 years 2 months ago
Student perspectives of ePortfolios in computing education
This paper presents the preliminary findings of the Electronic Portfolio Student Perspective Instrument (EPSPI) developed to ascertain student attitudes and intended uses of ePort...
Albert Dieter Ritzhaupt, Oma Singh
CHI
2009
ACM
14 years 3 months ago
CThru: exploration in a video-centered information space for educational purposes
We present CThru, a self-guided video-based educational environment in a large multi-display setting. We employ a video-centered approach, creating and combining multimedia conten...
Hao Jiang, Alain Viel, Meekal Bajaj, Robert A. Lue...
JNW
2008
79views more  JNW 2008»
13 years 8 months ago
Smart Classrooms for Distance Education and their Adoption to Multiple Classroom Architecture
This paper provides an overview of the technologies used in smart classrooms for distance education by classifying smart classrooms into four categories and discussing the type of ...
Davar Pishva, G. G. D. Nishantha
CORR
2010
Springer
173views Education» more  CORR 2010»
13 years 9 months ago
The Naming Game in Social Networks: Community Formation and Consensus Engineering
We study the dynamics of the Naming Game [Baronchelli et al., (2006) J. Stat. Mech.: Theory Exp. P06014] in empirical social networks. This stylized agentbased model captures essen...
Qiming Lu, Gyorgy Korniss, Boleslaw K. Szymanski