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» Modelling Learning in an Educational Game
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SECON
2007
IEEE
14 years 3 months ago
Self-Learning Repeated Game Framework for Distributed Primary-Prioritized Dynamic Spectrum Access
Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to desi...
Beibei Wang, Zhu Ji, K. J. Ray Liu
AAMAS
2006
Springer
13 years 9 months ago
An Evolutionary Dynamical Analysis of Multi-Agent Learning in Iterated Games
In this paper, we investigate Reinforcement learning (RL) in multi-agent systems (MAS) from an evolutionary dynamical perspective. Typical for a MAS is that the environment is not ...
Karl Tuyls, Pieter Jan't Hoen, Bram Vanschoenwinke...
IJDET
2010
130views more  IJDET 2010»
13 years 6 months ago
A Unified Learning Style Model for Technology-Enhanced Learning: What, Why and How?
: This paper deals with the use of learning styles in technology-enhanced learning, by introducing a so-called "Unified Learning Style Model" (ULSM). The article aims at ...
Elvira Popescu
TCIAIG
2010
13 years 3 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
NIPS
2001
13 years 10 months ago
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
Shie Mannor, Nahum Shimkin