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» Modelling Learning in an Educational Game
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IH
2007
Springer
14 years 3 months ago
A Graph Game Model for Software Tamper Protection
We present a probabilistic program-transformation algorithm to render a given program tamper-resistant. In addition, we suggest a model to estimate the required effort for an atta...
Nenad Dedic, Mariusz H. Jakubowski, Ramarathnam Ve...
CORR
2004
Springer
104views Education» more  CORR 2004»
13 years 8 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
CORR
2010
Springer
73views Education» more  CORR 2010»
13 years 9 months ago
Exponential Family Hybrid Semi-Supervised Learning
We present an approach to semi-supervised learning based on an exponential family characterization. Our approach generalizes previous work on coupled priors for hybrid generative/...
Arvind Agarwal, Hal Daumé III
ATAL
2010
Springer
13 years 10 months ago
Frequency adjusted multi-agent Q-learning
Multi-agent learning is a crucial method to control or find solutions for systems, in which more than one entity needs to be adaptive. In today's interconnected world, such s...
Michael Kaisers, Karl Tuyls
FECS
2010
143views Education» more  FECS 2010»
13 years 7 months ago
A Distributed Expertise Model for Teaching Computing Across Disciplines and Institutions
- Computing education has permeated virtually all disciplines, expanding learning with new technology and an updated definition of literacy that includes computational thinking. As...
Thomas Way, Lillian N. Cassel, Kim Pearson, Ursula...