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IJMMS
2007
114views more  IJMMS 2007»
13 years 7 months ago
A fuzzy physiological approach for continuously modeling emotion during interaction with play technologies
The popularity of computer games has exploded in recent years, yet methods of evaluating user emotional state during play experiences lag far behind. There are few methods of asse...
Regan L. Mandryk, M. Stella Atkins
ICASSP
2008
IEEE
14 years 2 months ago
Graph laplacian for interactive image retrieval
Interactive image search or relevance feedback is the process which helps a user refining his query and finding difficult target categories. This consists in a step-by-step lab...
Hichem Sahbi, Patrick Etyngier, Jean-Yves Audibert...
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 5 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
IHM
2005
ACM
14 years 1 months ago
Librairie de widgets dialogiques pour un agent conversationnel assistant
This paper describes a library of Dialogical Widget for a mediator architecture. It provides a development framework for software designers willing to include a conversational ass...
David Leray, Jean-Paul Sansonnet
SCA
2007
13 years 10 months ago
Face poser: interactive modeling of 3D facial expressions using model priors
In this paper, we present an intuitive interface for interactively posing 3D facial expressions. The user can create and edit facial expressions by drawing freeform strokes, or by...
Manfred Lau, Jinxiang Chai, Ying-Qing Xu, Heung-Ye...