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CGF
2006
89views more  CGF 2006»
15 years 4 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim
TOG
2008
97views more  TOG 2008»
15 years 4 months ago
Reusable skinning templates using cage-based deformations
Character skinning determines how the shape of the surface geometry changes as a function of the pose of the underlying skeleton. In this paper we describe skinning templates, whi...
Tao Ju, Qian-Yi Zhou, Michiel van de Panne, Daniel...
CGF
2002
116views more  CGF 2002»
15 years 3 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
TOG
2010
97views more  TOG 2010»
14 years 10 months ago
A practical simulation of dispersed bubble flow
In this paper, we propose a simple and efficient framework for simulating dispersed bubble flow. Instead of modeling the complex hydrodynamics of numerous small bubbles explicitly...
Doyub Kim, Oh-Young Song, Hyeong-Seok Ko
CEC
2009
IEEE
15 years 10 months ago
Active categorical perception in an evolved anthropomorphic robotic arm
— Active perception refers to a theoretical approach to the study of perception grounded on the idea that perceiving is a way of acting, rather than a cognitive process whereby t...
Elio Tuci, Gianluca Massera, Stefano Nolfi