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ATAL
2007
Springer
15 years 10 months ago
Real-time agent characterization and prediction
Reasoning about agents that we observe in the world is challenging. Our available information is often limited to observations of the agent’s external behavior in the past and p...
H. Van Dyke Parunak, Sven Brueckner, Robert S. Mat...
ATAL
2007
Springer
15 years 10 months ago
A computational characterization of multiagent games with fallacious rewards
Agents engaged in noncooperative interaction may seek to achieve a Nash equilibrium; this requires that agents be aware of others’ rewards. Misinformation about rewards leads to...
Ariel D. Procaccia, Jeffrey S. Rosenschein
EGH
2007
Springer
15 years 10 months ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
GECCO
2007
Springer
230views Optimization» more  GECCO 2007»
15 years 10 months ago
Activation energy-based simulation for self-assembly of multi-shape tiles
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Mostafa Mostafa Hashim Ellabaan
ACMACE
2006
ACM
15 years 10 months ago
From driving to expressive music performance: ensuring tempo smoothness
This paper focuses on the mapping strategies in the interface design for the Expression Synthesis Project (ESP). The goal of ESP is to use the metaphor of driving to allow non-exp...
Jie Liu, Elaine Chew, Alexandre R. J. Franç...