We describe methods for displaying complex, texturemapped environments with four or more spatial dimensions that allow for real-time interaction. At any one moment in time, a thre...
Michael D'Zmura, Philippe Colantoni, Gregory Seyra...
Abstract: Software product line engineering is an established methodology for fast and effective development of software-intensive systems and services. To reap maximum benefits fr...
Abstract This paper investigates simple and robust transparency-attainable control architectures for bilateral teleoperation. The strength of two-channel control architectures and ...
The execution time of a large query depends mainly on the memory utilization which should avoid disk accesses for intermediate results. Poor memory management can hurt performance ...
A significant body of work in multiagent systems over more than two decades has focused on multi-agent coordination (1). Many challenges in multi-agent coordination can be modeled ...