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» Modelling and Simulation for Physical Vapor
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TOG
2008
154views more  TOG 2008»
13 years 7 months ago
Accelerometer-based user interfaces for the control of a physically simulated character
In late 2006, Nintendo released a new game controller, the Wiimote, which included a three-axis accelerometer. Since then, a large variety of novel applications for these controll...
Takaaki Shiratori, Jessica K. Hodgins
PRL
2006
88views more  PRL 2006»
13 years 7 months ago
Physical optics modelling of millimetre-wave personnel scanners
We describe the physical-optics modelling of a millimetre-wave imaging system intended to enable automated detection of threats hidden under clothes. This paper outlines the theor...
Beatriz Grafulla-González, Katia Lebart, An...
ADHOC
2010
135views more  ADHOC 2010»
13 years 2 months ago
Efficient broadcast for wireless ad hoc networks with a realistic physical layer
In this paper, we investigate the low coverage problem of efficient broadcast protocols in wireless ad hoc networks with realistic physical layer models. To minimize energy consum...
Hui Xu, J. J. Garcia-Luna-Aceves
ISCA
2007
IEEE
161views Hardware» more  ISCA 2007»
14 years 1 months ago
Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors
We explore the emerging application area of physics-based simulation for computer animation and visual special effects. In particular, we examine its parallelization potential and...
Christopher J. Hughes, Radek Grzeszczuk, Eftychios...
CCGRID
2009
IEEE
13 years 10 months ago
The Grid Enablement and Sustainable Simulation of Multiscale Physics Applications
The understanding of H diffusion in materials is pivotal to designing suitable processes. Though a nudged elastic band (NEB)+molecular dynamics (MD)/quantum mechanics (QM) algori...
Yingwen Song, Yoshio Tanaka, Hiroshi Takemiya, Aii...