In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Multicast conferencing is a rapidly-growing area of Internet use. Audio, video and other media such as shared whiteboard data can be distributed efficiently between groups of confe...
Mourad Amad, Zahir Haddad, Lachemi Khenous, Kamal ...
Service discovery in mobile ad hoc networks is challenging because of the absence of any central intelligence in the network. Traditional solutions as used in the Internet are hen...
The World Wide Web is growing at such a pace that even the biggest centralized search engines are able to index only a small part of the available documents on the Internet. The d...
This paper considers the requirements for a scalable, easily manageable, fault-tolerant, and efficient data center network fabric. Trends in multi-core processors, end-host virtua...
Radhika Niranjan Mysore, Andreas Pamboris, Nathan ...