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GAMEON
2003
13 years 9 months ago
Multi-Agent Based Modelling: from Social Simulation to Real Time Strategy Games
Simulation has been regarded as the third way to represent social models, alternative to other two symbol systems: the verbal argumentation and the mathematical one. Simulation ca...
Marco Remondino
ICLP
2004
Springer
14 years 1 months ago
Multi-agent Coordination as Distributed Logic Programming
A novel style of multi-agent system specification and deployment is described, in which familiar methods from computational logic are re-interpreted to a new context. One view of ...
David Robertson
ICS
1999
Tsinghua U.
13 years 12 months ago
The scalability of multigrain systems
Researchers have recently proposed coupling small- to mediumscale multiprocessors to build large-scale shared memory machines, known as multigrain shared memory systems. Multigrai...
Donald Yeung
IJES
2006
110views more  IJES 2006»
13 years 7 months ago
Partitioning bin-packing algorithms for distributed real-time systems
Embedded real-time systems must satisfy not only logical functional requirements but also para-functional properties such as timeliness, Quality of Service (QoS) and reliability. W...
Dionisio de Niz, Raj Rajkumar
RTAS
2005
IEEE
14 years 1 months ago
A Real-Time Performance Comparison of Distributable Threads and Event Channels
No one middleware communication model completely solves the problem of ensuring schedulability in every DRE system. Furthermore, there have been few studies to date of the trade-o...
Yuanfang Zhang, Bryan Thrall, Stephen Torri, Chris...