We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
We consider the problem of designing mechanisms for online problems in which agents arrive over time and the mechanism is unaware of the agent until the agent announces her arriva...
A hard challenge facing developers of online communities is attaining a critical mass of members and subsequently sustaining their participation. We propose a new mechanism for mot...
: Rapid explosion of the number of online retailers as well as online customers has been observed in these past few years. Comparable growth in sellers and buyers means that Intern...
This paper presents a novel approach for adaptive online multi-stroke sketch recognition based on Hidden Markov Model (HMM). The method views the drawing sketch as the result of a ...