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ECAI
2008
Springer
15 years 7 months ago
Optimal Coalition Structure Generation In Partition Function Games
1 In multi-agent systems (MAS), coalition formation is typically studied using characteristic function game (CFG) representations, where the performance of any coalition is indepen...
Tomasz P. Michalak, Andrew Dowell, Peter McBurney,...
AI
2004
Springer
15 years 5 months ago
On the computational complexity of qualitative coalitional games
We study coalitional games in which agents are each assumed to have a goal to be achieved, and where the characteristic property of a coalition is a set of choices, with each choi...
Michael Wooldridge, Paul E. Dunne
158
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AI
2011
Springer
15 years 27 days ago
First-order logical filtering
Logical filtering is the process of updating a belief state (set of possible world states) after a sequence of executed actions and perceived observations. In general, it is intr...
Afsaneh Shirazi, Eyal Amir
GI
2007
Springer
16 years 23 hour ago
Achieving Semantic Interoperability By Using Complex Event Processing Technology
: State-of-the-art interoperability between heterogeneous systems on a technical level builds on services oriented architectures (SOA) for a given problem space. Semantics can be i...
Margarete Donovang-Kuhlisch
ATAL
2007
Springer
16 years 1 days ago
Physics inspired multiagent system for vehicle platooning
Since about two decades, many works have been made in order to provide solutions to the vehicle platoon problem. The main issue related to platoon systems consists in controling t...
Jean-Michel Contet, Franck Gechter, Pablo Gruer, A...