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» Modelling socially intelligent virtual humans
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ATAL
2008
Springer
13 years 10 months ago
Conviviality masks in multiagent systems
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Patrice Caire, Serena Villata, Guido Boella, Leend...
IPPS
1998
IEEE
14 years 29 days ago
A Molecular Quasi-Random Model of Computations Applied to Evaluate Collective Intelligence
The paper presents how the Random PROLOG Processor (RPP), a bio-inspired model of computations, can be used for formalization and analysis of a phenomenon - the Collective Intelli...
Tadeusz Szuba
ATAL
2008
Springer
13 years 10 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
AAAI
2000
13 years 10 months ago
Cobot in LambdaMOO: A Social Statistics Agent
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
ACMACE
2007
ACM
14 years 22 days ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher