In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
The paper presents how the Random PROLOG Processor (RPP), a bio-inspired model of computations, can be used for formalization and analysis of a phenomenon - the Collective Intelli...
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...