The three-dimensional models used to embody intelligent agents are becoming increasingly realistic. We discuss two studies in which we embodied intelligently behaving virtual agent...
Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovi...
This paper will look at the human predisposition to oral tradition and its effectiveness as a learning tool to convey mission-critical information. After exploring the effectivenes...
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
We present a new model of human mate choice incorporating non-negligible courtship time. The courtship period is used by individuals to strategically swap to better partners when t...
In this paper, we present a new trajectory planning algorithm for virtual humans. Our approach focuses on implicit cooperation between multiple virtual agents in order to share th...