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IPPS
2010
IEEE
13 years 6 months ago
Hypergraph-based task-bundle scheduling towards efficiency and fairness in heterogeneous distributed systems
This paper investigates scheduling loosely coupled task-bundles in highly heterogeneous distributed systems. Two allocation quality metrics are used in pay-per-service distributed ...
Han Zhao, Xinxin Liu, Xiaolin Li
HPDC
1993
IEEE
14 years 10 days ago
Programming a Distributed System Using Shared Objects
Building the hardware for a high-performance distributed computer system is a lot easier than building its software. In this paper we describe a model for programtributed systems ...
Andrew S. Tanenbaum, Henri E. Bal, M. Frans Kaasho...
CVPR
2007
IEEE
14 years 10 months ago
A Fast 3D Correspondence Method for Statistical Shape Modeling
Accurately identifying corresponded landmarks from a population of shape instances is the major challenge in constructing statistical shape models. In this paper, we address this ...
Pahal Dalal, Brent C. Munsell, Song Wang, Jijun Ta...
ICDCS
2008
IEEE
14 years 2 months ago
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
Wanmin Wu, Zhenyu Yang, Indranil Gupta, Klara Nahr...
CGF
2011
12 years 11 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...