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TOG
2012
170views Communications» more  TOG 2012»
13 years 6 months ago
Interactive editing of deformable simulations
We present an interactive animation editor for complex deformable object animations. Given an existing animation, the artist directly manipulates the deformable body at any time f...
Jernej Barbic, Funshing Sin, Eitan Grinspun
CVPR
2012
IEEE
13 years 6 months ago
We are not contortionists: Coupled adaptive learning for head and body orientation estimation in surveillance video
In this paper, we deal with the estimation of body and head poses (i.e orientations) in surveillance videos, and we make three main contributions. First, we address this issue as ...
Cheng Chen, Jean-Marc Odobez
CVPR
2012
IEEE
13 years 6 months ago
Improving multi-target tracking via social grouping
We address the problem of multi-person dataassociation-based tracking (DAT) in semi-crowded environments from a single camera. Existing trackletassociation-based methods using pur...
Zhen Qin, Christian R. Shelton
ICPR
2006
IEEE
16 years 5 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee
AAAI
2010
15 years 5 months ago
Recognizing Multi-Agent Activities from GPS Data
Recent research has shown that surprisingly rich models of human behavior can be learned from GPS (positional) data. However, most research to date has concentrated on modeling si...
Adam Sadilek, Henry A. Kautz