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DIGRA
2005
Springer
14 years 3 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
IJCAI
1997
13 years 11 months ago
Implementing BDI-like Systems by Direct Execution
While the Belief, Desire, Intention (BDI) framework is one of the most influential and appealing approaches to rational agent architectures, a gulf often exists between the high-l...
Michael Fisher
GLOBECOM
2007
IEEE
14 years 4 months ago
A Novel MAC Protocol for Cooperative Downloading in Vehicular Networks
—In this paper, we propose a novel protocol called VC-MAC that utilizes the concept of cooperative communication tailored for vehicular networks, especially for gateway downloadi...
Jin Zhang, Qian Zhang, Weijia Jia
CONCURRENCY
2002
116views more  CONCURRENCY 2002»
13 years 9 months ago
Parallel implementation of the fluid particle model for simulating complex fluids in the mesoscale
Dissipative particle dynamics (DPD) and its generalization - fluid particle model (FPM) - represent the "fluid particle" approach for simulating fluid-like behavior in t...
Krzysztof Boryczko, Witold Dzwinel, David A. Yuen
FOSSACS
2005
Springer
14 years 3 months ago
Branching Cells as Local States for Event Structures and Nets: Probabilistic Applications
We study the concept of choice for true concurrency models such as prime event structures and safe Petri nets. We propose a dynamic variation of the notion of cluster previously in...
Samy Abbes, Albert Benveniste