Modern artifacts are typically composed of many system components and exhibit a complex pattern of continuous/discrete behaviors. A concurrent hybrid automaton is a powerful model...
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
The notion of concurrent signatures was recently introduced by Chen, Kudla and Paterson. In concurrent signature schemes, two entities can produce two signatures that are not bindi...
The main objective of machine discovery is the determination of relations between data and of data models. In the paper we describe a method for discovery of data models represent...
This paper presents complexity results for model checking concurrent programs against temporal-epistemic formulae. We apply these results to evaluate the complexity of verifying p...