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IE
2007
15 years 6 months ago
Patterns and computer game design innovation
How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
Kevin McGee
FPL
2008
Springer
111views Hardware» more  FPL 2008»
15 years 6 months ago
Hyperreconfigurable architectures
Dynamically reconfigurable architectures or systems are able to reconfigure their function and/or structure to suit the changing needs of a computation during run time. The increa...
Sebastian Lange, Martin Middendorf
ISSRE
2007
IEEE
15 years 6 months ago
Using Machine Learning to Support Debugging with Tarantula
Using a specific machine learning technique, this paper proposes a way to identify suspicious statements during debugging. The technique is based on principles similar to Tarantul...
Lionel C. Briand, Yvan Labiche, Xuetao Liu
AMW
2010
15 years 6 months ago
Generating XML/GML Schemas from Geographic Conceptual Schemas
Abstract. A large volume of data with complex structures is currently represented in GML (Geography Markup Language) for storing and exchanging geographic information. As the size ...
André C. Hora, Clodoveu A. Davis Jr., Mirel...
AVI
2010
15 years 6 months ago
The effect of stereoscopy and motion cues on 3D interpretation task performance
We study the effectiveness of stereoscopy and smooth motion as 3D cues for medical interpretation of vascular structures as obtained by 3D medical imaging techniques. We designed ...
Boris W. van Schooten, Elisabeth M. A. G. van Dijk...
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