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AGENTCL
2003
Springer
14 years 29 days ago
A Cooperative Dialogue Game for Resolving Ontological Discrepancies
The goal of this paper is to present a computational framework that enables us to generate elementary speech act sequences in a dialogue between an electronic assistant and a compu...
Robbert-Jan Beun, Rogier M. van Eijk
AINA
2006
IEEE
13 years 9 months ago
DiVES: A Distributed Support for Networked Virtual Environments
This paper presents DiV ES, a distributed support for the development of networked Distributed Virtual Environments. DiV ES exploits the publish subscribe interaction model to def...
A. Bonotti, Luca Genovali, Laura Ricci
JDCTA
2008
119views more  JDCTA 2008»
13 years 7 months ago
Towards a Coordination Infrastructure for Pervasive Computing Environment Based on Tuplespace and Semantic Web
Pervasive computing is an emerging computing paradigm, which is expected to be part of our everyday life in the foreseeable future. The coordination among heterogeneous devices, s...
Liang Li, Bin Li, Junwu Zhu
INFOCOM
2010
IEEE
13 years 6 months ago
Delay Analysis for Cognitive Radio Networks with Random Access: A Fluid Queue View
Abstract—We consider a cognitive radio network where multiple secondary users (SUs) contend for spectrum usage, using random access, over available primary user (PU) channels. Ou...
Shanshan Wang, Junshan Zhang, Lang Tong
INFOCOM
2010
IEEE
13 years 6 months ago
Wireless Network Virtualization as A Sequential Auction Game
—We propose a virtualization framework to separate the network operator (NO) who focuses on wireless resource management and service providers (SP) who target distinct objectives...
Fangwen Fu, Ulas C. Kozat